"Edit OpenGL ES shader programs on your Android device!"
Inspired by Inigo Quilez's ShaderToy, and includes some of his shaders:
http://www.iquilezles.org/apps/shadertoy/
Requires Android 2.2 and OpenGL ES 2.0 hardware.
Tested on Motorola Droid, Xoom, NVIDIA Tegra 2.
Hardware keyboard recommended.
Tags: shader android, opengl es 2 shader editor, shadertoy, shadertoy.apk, android shader.
Recently changed in this version:
Based on feedback from users:
- now saves fragment *and* vertex shaders (with "_vs" suffix)
- save filename defaults to last loaded or saved
- added option to load texture image from disk or gallery
Sponsored links (Ads by Google):
Comments and ratings for ShaderToy
(78 stars)
Very useful. I really liked it
(78 stars)
Love it, really useful
(78 stars)
Awesome app... Would be 5 stars if the error log wasn't always blank and it had a fps counter.
(78 stars)
Love the Android preset
(78 stars)
superb.. but can you put fps counter and load shader from text file feature?
(78 stars)
All shaders is smooth on my Desire HD
(78 stars)
Fun little toy for experimenting with shaders! Does exactly as advertised. However my moto droid doesnt have the gpu power for really complex shaders.

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